GK Fog of War

Features

Versatile fog of war implementation;

  • Fully Replicated
    • Conditional Replication for clients: Enemy actors are only replicated if it is visible

    • Cheat prevention: clients do not know about enemy actors until visible

  • Dynamic
    • Faction change

    • Obstacle

    • Unlimited Number of Teams

  • Fast C++ Implementation
    • Multithreaded

    • Fully exposed to blueprints

    • Fully extendable in C++ and Blueprints

  • 128 Height level

  • Configurable Fog Resolution

  • Examples included
    • Minimap

    • Full Playable demo